![]() The important characters are the typical free thinkers, liberated from the systems of oppression typical on Earth, able to freely express their gender and sexuality. You can either join it, try to overthrow it or become an ecoterrorist among other things. Now, you are free to colonize the new planet under the fascist regime. You are a teenager living in a commune colony, which departed from Earth to be free from evils of tyrrany, capitalism, meat eating, industrialism, colonialism, homophobia, transphobia, racism, cultural divisions, cultural appropriation, supremacy thinking and religion. The setting is exactly what it says on the tin. But then you end up sometimes failing, so I stuck to playing the annoying card game. You have a choice to remove the card minigame and replace it with a rng roll based on your character's skills. ![]() I have literally never lost a single one of these challenges and had to use consumables only a few times, ending up with hundreds of them. You'll be going through hundreds of these minigames (usually at least one per day, and can go as high as 20 during expeditions and the game has 100+ days). The card minigame sucks, and it sucks hard. You can also use consumables to influence the state of the board, some items let you draw extra cards, or increase the value of the cards or change their color. ![]() Aside from the values on the card, you get extra points for poker-esque card combinations: Having multiples of the same value, multiples of the same color, or have a straight (a series of increasing/decreasing values). The challenges are resolved using the card game, where you try to to maximize the value of your played cards to meet the challenge value. So a lot of the focus in the game is trying to figure out how to max as many of your stats as you can in an efficient way. You can also talk with characters and collect respawning consumables in the tiny village without ending the month. These actions also increase your stress level, and once you hit the cap you need to rest to be able to do things again. Each month you pick one action, either learning some skill, working some job (for social credit, because the commune believes that capitalism is evil) or going on an expeditions. People here compared it to Disco Elysium, but it's more of a clone of Princess Maker. ![]()
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